3d editor: move / rotate / scale mode NEED do select-other too #6641
jzq740176597
started this conversation in
Editor
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
Describe the project you are working on
3d
Describe the problem or limitation you are having in your project
do select other HAVE to Q and switch back is over tedious!
Q (select mode) is not really needed imo. it's intergrated tool (can move / rot / scale at same time) but it's not the case :
For most cases when I adjust the scene , by move or rot step for many objects at once.
And I can switch move & rot very fast & convinent , not to say: intergated tool looks such a mess NOT very easy to pick one.
BUT the key is : when moved a A , click & sel a other B, not works have double keystroke at least switch Q & W again.
btw: it's inhierted from blender habit? I think not , blender also support that even Right-click selected scare off many people.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
can adjust the scene object more fluent!
ban sth ONLY acquired & reasonable
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
If this enhancement will not be used often, can it be worked around with a few lines of script?
no
Is there a reason why this should be core and not an add-on in the asset library?
core
Beta Was this translation helpful? Give feedback.
All reactions