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Removing the padding in the editor window should do the trick, but this wasn't too well-received when it was last attempted: godotengine/godot#40287 That said, SplitContainer now supports having a draggable area larger than its visual representation, so we can make padding smaller but also uniform between docks. |
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On websites, the scrollbar appears right at the rightmost edge.
I am really missing this from Godot, where I must aim more carefully to hit the scrollbar of the right side docks.
I wonder if maybe we could somehow make this work without it somehow looking weird?
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