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I imagine this would have to be a configuration warning on the node, as no script is involved. I'd rather those warning be reserved for something potentially not working as intended, instead of something working as intended but the intended way being obscure. Which make me think a "configuration info" would be more appropriate. Sadly there isn't something like that in Godot currently. |
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When the VisibleOnScreenEnabler3D is invisible, RigidBody3D and AnimationPlayer3D attached to the nodes are disabled (see the documentation here). This can be confusing for new devs. Adding a warning in the editor would avoid confusion.
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