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For binary size reasons, editor icons are not included in export templates or even when you run a project in the first place, so this would result in the icon disappearing once you run the project. |
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Not sure if this is already a thing, but I often want to use an icon on a button (or some other control) and I just want to use whatever the engine already has baked-in.
Would it be possible to make a resource type that allows this? Like "New BuiltinEditorIcon".
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