Edit the export of the project #8726
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Manesx
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Engine Core
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Godot already does this on desktop platforms, iOS and Web. For Android, this is already being tracked in #946. |
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I suggest storing the resources after export in a single file without encryption. Information on each attached file (path, offset, size) should be stored in a single file that can be encrypted. When opening a project, the godot engine should access this file for the necessary file.
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