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This is already implemented as one-click deploy if your export preset is marked as Runnable: https://docs.godotengine.org/en/stable/tutorials/export/one-click_deploy.html |
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I was using Unity and Renpy and both have an option/button to Build, Install and Run directly on a plugged Android device, which I find convenient for testing: no need to copy the apk file to device after each build.
It would be nice to have a similar option in the Export for Android popup. Or even a top-right button like the "Remote Debug" for web.
For now I'm trying
adb install mygame.apk
in command line but it doesn't work, I may just end up copying the apk to device storage and installing it manually.Beta Was this translation helpful? Give feedback.
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