Add a function that when a node is dragged into a script, the content can be filled and modified adaptively, rather than just dropped in #9310
LingkongSky
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Converted to a discussion as there's no concrete ideas for how this would be done, or even details on what would be included |
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Describe the project you are working on
to
Describe the problem or limitation you are having in your project
It slows down the coding efficiency to a certain extent
Describe the feature / enhancement and how it helps to overcome the problem or limitation
It can improve the efficiency of developers to a certain extent
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
The adaptive filling form can be modified by determining the string structure or regular pattern of the dragging position
If this enhancement will not be used often, can it be worked around with a few lines of script?
I think it may going to be used a lot
Is there a reason why this should be core and not an add-on in the asset library?
Because this is necessary to improve the daily use of a game engine
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