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I have an effect with rid_conditions property which describes if effect could be rid off. In editor it shows as RID Conditions and not Rid Conditions. I understand that RID is Godot internal type, but the result is still not expected.
I am not sure if something like Rid should be capitalized in the first place or if user must be able to hint that.
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I have an effect with

rid_conditions
property which describes if effect could be rid off. In editor it shows as RID Conditions and not Rid Conditions. I understand that RID is Godot internal type, but the result is still not expected.I am not sure if something like Rid should be capitalized in the first place or if user must be able to hint that.
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