Hide plugin class filenames in new node selector #9423
innovate-invent
started this conversation in
Editor
Replies: 1 comment
-
I've opened a pull request to implement this: godotengine/godot#90548 |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
As a plugin developer I am having to use the add_custom_type() function over the
class_name
and@icon
features of GDScript if I don't want the sub-optimal user experience of the filename of the script to be included in the new node selector.Ideally the experience should be consistent regardless of using
add_custom_type
vsclass_name
. I propose that the filename be moved to a tool-tip of a new "plugin" icon right justified to the node name. Below is a mock of the proposed UI:Additionally, it would be more useful to the user to display the plugin name within the tool-tip along with or instead of the filename.
This is a continuation of the chat conversation here: https://chat.godotengine.org/channel/editor?msg=hsdk5fzi6eKjCTqhQ
Beta Was this translation helpful? Give feedback.
All reactions