Trackpad detected as a joystick #9892
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CubeOfCheese
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A bug (in SDL IIRC), not a discussion |
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This is indeed a bug, and already tracked: Closing but thank you nonetheless |
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Not sure where the source of this problem is so I'm starting a discussion instead of opening an issue
When I try to add an input in the Input Map editor, I hit an arrow key (example) and then when I try to move my mouse to hit okay, the event is detected as a joystick event. So I have to manually filter and select events.
I am running Godot 4.2.2.stable on Fedora KDE on a HP Probook.

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