Godot version
v4.6.stable.official [89cea1439]
VS Code version
1.109.5
Godot Tools VS Code extension version
2.6.1
System information
Windows 11
Issue description
Go to Symbol in Workspace... (Ctrl+T) (search with prefix #) doesn't have any match wherever I search from. Typing anything will show message "No matching workspace symbols":
Note: Go to Symbol in Editor... (Ctrl+Shift+O) (search with prefix @) works, but it only shows a list of symbols in the current file. Looking at how it's called "Go to Symbol in File" in some doc (https://code.visualstudio.com/docs/languages/go), I suspect it's the intended behavior. No idea why they renamed it "in Editor" and "editor symbols" in the "No matching editor symbols" message, it's confusing.
Remark: the issue has been already reported in a comment in #157 but since it was a different bug that was closed I opened a new one.
Steps to reproduce
- Open Godot project
- Open project folder in VS Code
- Ctrl+T to Go to Symbol in Workspace... => list is empty
- Type anything => "No matching workspace symbols"
Godot version
v4.6.stable.official [89cea1439]
VS Code version
1.109.5
Godot Tools VS Code extension version
2.6.1
System information
Windows 11
Issue description
Go to Symbol in Workspace... (Ctrl+T) (search with prefix
#) doesn't have any match wherever I search from. Typing anything will show message "No matching workspace symbols":Note: Go to Symbol in Editor... (Ctrl+Shift+O) (search with prefix
@) works, but it only shows a list of symbols in the current file. Looking at how it's called "Go to Symbol in File" in some doc (https://code.visualstudio.com/docs/languages/go), I suspect it's the intended behavior. No idea why they renamed it "in Editor" and "editor symbols" in the "No matching editor symbols" message, it's confusing.Remark: the issue has been already reported in a comment in #157 but since it was a different bug that was closed I opened a new one.
Steps to reproduce