Skip to content

Commit 92bb2ab

Browse files
committed
Add typed dictionaries image
1 parent 5c57d22 commit 92bb2ab

File tree

3 files changed

+5
-1
lines changed

3 files changed

+5
-1
lines changed

collections/_release_4_4/entry-highlights-typed-dictionaries.md

Lines changed: 5 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -9,11 +9,15 @@ blockquote: Keys required
99
text: |
1010
Your requests have been heard!
1111
12-
Typed dictionaries are coming to the Godot. This impacts the core engine, GDScript, and all other scripting languages when interfacing with Godot's Dictionary type.
12+
Typed dictionaries are coming to the Godot. This impacts the core engine, GDScript, and all other scripting languages when interfacing with Godot's <span class="code-highlight basetype">Dictionary</span> type.
1313
1414
The Inspector UX has been improved accordingly, to let you assign the right keys and values directly in the editor.
1515
contributors:
1616
- name: Thaddeus Crews
1717
github: Repiteo
1818
read_more: https://github.com/godotengine/godot/issues?q=is%3Apr%20state%3Amerged%2078656%2070096%20
19+
image_alt: "A simple GDScript file showing two typed dictionary declarations: one valid export, and another simple variable declaration that isn't correctly initialized. The parser detects that the dictionary expects `StringName` as keys and `float` as values, but a string was supplied as a value instead."
20+
image_src: /storage/releases/4.4/images/godot_typed_dictionary.webp
21+
image_src_2x: /storage/releases/4.4/images/godot_typed_dictionary_2x.webp
22+
media_position: left
1923
---
15.1 KB
Loading
34.5 KB
Loading

0 commit comments

Comments
 (0)