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If [code]true[/code], native libraries are compressed when performing a Gradle build.
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[b]Note:[/b] While enabling compression can reduce the size of the binary, it may result in slower application startup because the native libraries must be extracted before use, rather than being loaded directly.
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If you're distributing your app via the Play Store, it's generally recommended to keep this option [code]false[/code], see [url=https://developer.android.com/build/releases/past-releases/agp-3-6-0-release-notes#extractNativeLibs]official documentation[/url].
A dictionary of custom theme attributes to include in the exported Android project. Each entry defines a theme attribute name and its value, and will be added to the [b]GodotAppMainTheme[/b].
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For example, the key [code]android:windowSwipeToDismiss[/code] with the value [code]false[/code] is resolved to [code]<item name="android:windowSwipeToDismiss">false</item>[/code].
cmdline.push_back("-Pplugins_maven_repos=" + combined_android_dependencies_maven_repos); // argument to specify the list of maven repos for android dependencies provided by plugins.
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cmdline.push_back("-Pperform_zipalign=" + zipalign_flag); // argument to specify whether the build should be zipaligned.
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cmdline.push_back("-Pperform_signing=" + sign_flag); // argument to specify whether the build should be signed.
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cmdline.push_back("-Pcompress_native_libraries=" + compress_native_libraries_flag); // argument to specify whether the build should compress native libraries.
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// NOTE: The release keystore is not included in the verbose logging
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// to avoid accidentally leaking sensitive information when sharing verbose logs for troubleshooting.
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