+ [b]Note:[/b] When using the Mobile rendering method, only [code]8[/code] reflection probes can be displayed on each mesh resource, while the Compatibility rendering method only supports up to [code]2[/code] reflection probes on each mesh. Attempting to display more than [code]8[/code] reflection probes on a single mesh resource using the Mobile renderer will result in reflection probes flickering in and out as the camera moves, while the Compatibility renderer will not render any additional probes if more than [code]2[/code] reflection probes are being used.
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