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Merge pull request #113302 from LanzaSchneider/fix-wayland-logging-invalid-format
LinuxBSD: Fixes a formatting error when running Godot editor with Wayland prefer enabled.
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platform/linuxbsd/wayland/wayland_thread.cpp

Lines changed: 1 addition & 1 deletion
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@@ -4330,7 +4330,7 @@ void WaylandThread::window_set_borderless(DisplayServer::WindowID p_window_id, b
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// possible to destroy the frame more than once, by setting the visibility
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// to false multiple times and thus crashing.
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if (visible_current != visible_target) {
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print_verbose(vformat("Setting libdecor frame visibility to %d", visible_target));
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print_verbose(vformat("Setting libdecor frame visibility to %s", visible_target));
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libdecor_frame_set_visibility(ws.libdecor_frame, visible_target);
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}
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}

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