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6 files changed

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6 files changed

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-7
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core/templates/tuple.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -42,7 +42,7 @@
4242
// recursion. So: float value; int value; etc.
4343
//
4444
// This works by splitting up the parameter pack for each step in the recursion minus the first.
45-
// so the the first step creates the "T value" from the first template parameter.
45+
// so the first step creates the "T value" from the first template parameter.
4646
// any further template arguments end up in "Rest", which we then use to instantiate a new
4747
// tuple, but now minus the first argument. To write this all out:
4848
//

modules/gltf/skin_tool.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -402,7 +402,7 @@ Error SkinTool::_determine_skeletons(
402402
for (GLTFSkinIndex skin_i = 0; skin_i < skins.size(); ++skin_i) {
403403
Ref<GLTFSkin> skin = skins.write[skin_i];
404404

405-
// If any of the the skeletons nodes exist in a skin, that skin now maps to the skeleton
405+
// If any of the skeletons nodes exist in a skin, that skin now maps to the skeleton
406406
for (int i = 0; i < skeleton_nodes.size(); ++i) {
407407
SkinNodeIndex skel_node_i = skeleton_nodes[i];
408408
if (skin->joints.has(skel_node_i) || skin->non_joints.has(skel_node_i)) {

modules/zip/doc_classes/ZIPPacker.xml

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -87,7 +87,7 @@
8787
Start a file with the fastest Deflate compression level ([code]1[/code]). This is fast to compress, but results in larger file sizes than [constant COMPRESSION_DEFAULT]. Decompression speed is generally unaffected by the chosen compression level.
8888
</constant>
8989
<constant name="COMPRESSION_BEST" value="9" enum="CompressionLevel">
90-
Start a file with the the best Deflate compression level ([code]9[/code]). This is slow to compress, but results in smaller file sizes than [constant COMPRESSION_DEFAULT]. Decompression speed is generally unaffected by the chosen compression level.
90+
Start a file with the best Deflate compression level ([code]9[/code]). This is slow to compress, but results in smaller file sizes than [constant COMPRESSION_DEFAULT]. Decompression speed is generally unaffected by the chosen compression level.
9191
</constant>
9292
</constants>
9393
</class>

platform/macos/display_server_embedded.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -42,7 +42,7 @@ struct DisplayServerEmbeddedState {
4242
/// Default to a scale of 2.0, which is the most common.
4343
float screen_max_scale = 2.0f;
4444
float screen_dpi = 96.0f;
45-
/// The display ID of the window which is displaying the the embedded process content.
45+
/// The display ID of the window which is displaying the embedded process content.
4646
uint32_t display_id = -1;
4747

4848
void serialize(PackedByteArray &r_data);

platform/windows/display_server_windows.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -4658,7 +4658,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
46584658
// Process window messages.
46594659
switch (uMsg) {
46604660
case WM_GETOBJECT: {
4661-
get_object_recieved = true;
4661+
get_object_received = true;
46624662
} break;
46634663
case WM_MENUCOMMAND: {
46644664
native_menu->_menu_activate(HMENU(lParam), (int)wParam);
@@ -7177,7 +7177,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
71777177
}
71787178

71797179
uint64_t delta = OS::get_singleton()->get_ticks_msec() - time_wait;
7180-
if (delta > 500 || get_object_recieved) {
7180+
if (delta > 500 || get_object_received) {
71817181
break;
71827182
}
71837183
}

platform/windows/display_server_windows.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -278,7 +278,7 @@ class DisplayServerWindows : public DisplayServer {
278278
String rendering_driver;
279279
bool app_focused = false;
280280
bool keep_screen_on = false;
281-
bool get_object_recieved = false;
281+
bool get_object_received = false;
282282
HANDLE power_request;
283283

284284
TTS_Windows *tts = nullptr;

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