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Bump version to 4.6-dev
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9 files changed

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misc/dist/macos_tools.app/Contents/Info.plist

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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>4.5</string>
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<string>4.6</string>
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<key>CFBundleSignature</key>
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<string>GODO</string>
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<key>CFBundleVersion</key>
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<string>4.5</string>
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<string>4.6</string>
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<key>NSMicrophoneUsageDescription</key>
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<string>Microphone access is required to capture audio.</string>
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<key>NSCameraUsageDescription</key>

misc/dist/windows/godot.iss

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#define MyAppName "Godot Engine"
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#define MyAppVersion "4.5"
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#define MyAppVersion "4.6"
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#define MyAppPublisher "Godot Engine contributors"
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#define MyAppURL "https://godotengine.org/"
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#define MyAppExeName "godot.exe"

misc/extension_api_validation/4.4-stable.expected renamed to misc/extension_api_validation/4.4-stable_4.5-stable.expected

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This file contains the expected output of --validate-extension-api when run against the extension_api.json of the
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4.4-stable tag (the basename of this file).
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Only lines that start with "Validate extension JSON:" matter, everything else is considered a comment and ignored. They
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should instead be used to justify these changes and describe how users should work around these changes.
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Add new entries at the end of the file.
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This file contains, when concatenated to the expected output since 4.5, the expected output of --validate-extension-api
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when run against the extension_api.json of the 4.4-stable tag (first part of the basename of this file).
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## Changes between 4.4-stable and 4.5-stable
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This file contains the expected output of --validate-extension-api when run against the extension_api.json of the
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4.5-stable tag (the basename of this file).
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Only lines that start with "Validate extension JSON:" matter, everything else is considered a comment and ignored. They
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should instead be used to justify these changes and describe how users should work around these changes.
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Add new entries at the end of the file.
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## Changes between 4.5-stable and 4.6-stable

modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj

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<Authors>Godot Engine contributors</Authors>
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<PackageId>Godot.NET.Sdk</PackageId>
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<Version>4.5.0</Version>
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<Version>4.6.0</Version>
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<PackageVersion>$(PackageVersion_Godot_NET_Sdk)</PackageVersion>
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<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk</RepositoryUrl>
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<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>

modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Godot.SourceGenerators.csproj

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<Authors>Godot Engine contributors</Authors>
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<PackageId>Godot.SourceGenerators</PackageId>
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<Version>4.5.0</Version>
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<Version>4.6.0</Version>
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<PackageVersion>$(PackageVersion_Godot_SourceGenerators)</PackageVersion>
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<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators</RepositoryUrl>
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<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>

modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj

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<Authors>Godot Engine contributors</Authors>
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<PackageId>GodotSharp</PackageId>
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<Version>4.5.0</Version>
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<Version>4.6.0</Version>
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<PackageVersion>$(PackageVersion_GodotSharp)</PackageVersion>
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<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/glue/GodotSharp/GodotSharp</RepositoryUrl>
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<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>

modules/mono/glue/GodotSharp/GodotSharpEditor/GodotSharpEditor.csproj

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<Authors>Godot Engine contributors</Authors>
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<PackageId>GodotSharpEditor</PackageId>
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<Version>4.5.0</Version>
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<Version>4.6.0</Version>
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<PackageVersion>$(PackageVersion_GodotSharp)</PackageVersion>
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<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/glue/GodotSharp/GodotSharpEditor</RepositoryUrl>
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<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>

version.py

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short_name = "godot"
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name = "Godot Engine"
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major = 4
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minor = 5
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minor = 6
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patch = 0
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status = "stable"
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status = "dev"
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module_config = ""
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website = "https://godotengine.org"
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docs = "4.5"
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docs = "4.6"

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