Skip to content

Commit c2732ae

Browse files
authored
Merge pull request #102794 from darksylinc/matias-asap
[URGENT] Fix broken skeletal animated meshes
2 parents 23c1389 + 4712d42 commit c2732ae

File tree

1 file changed

+1
-1
lines changed

1 file changed

+1
-1
lines changed

servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1008,7 +1008,7 @@ void MeshStorage::_mesh_instance_add_surface(MeshInstance *mi, Mesh *mesh, uint3
10081008
}
10091009

10101010
void MeshStorage::_mesh_instance_add_surface_buffer(MeshInstance *mi, Mesh *mesh, MeshInstance::Surface *s, uint32_t p_surface, uint32_t p_buffer_index) {
1011-
s->vertex_buffer[p_buffer_index] = RD::get_singleton()->vertex_buffer_create(mesh->surfaces[p_surface]->vertex_buffer_size, Vector<uint8_t>(), true);
1011+
s->vertex_buffer[p_buffer_index] = RD::get_singleton()->vertex_buffer_create(mesh->surfaces[p_surface]->vertex_buffer_size, Vector<uint8_t>(), RD::BUFFER_CREATION_AS_STORAGE_BIT);
10121012

10131013
Vector<RD::Uniform> uniforms;
10141014
{

0 commit comments

Comments
 (0)