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Merge pull request #92035 from rune-scape/rune-gdscript-invalid
GDScript: Fix segfault on invalid script
2 parents 4ce95d6 + 9fa13da commit c63383f

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2 files changed

+53
-1
lines changed

2 files changed

+53
-1
lines changed

modules/gdscript/gdscript.cpp

Lines changed: 48 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -396,6 +396,8 @@ bool GDScript::get_property_default_value(const StringName &p_property, Variant
396396
}
397397

398398
ScriptInstance *GDScript::instance_create(Object *p_this) {
399+
ERR_FAIL_COND_V_MSG(!valid, nullptr, "Script is invalid!");
400+
399401
GDScript *top = this;
400402
while (top->_base) {
401403
top = top->_base;
@@ -902,6 +904,11 @@ void GDScript::unload_static() const {
902904
}
903905

904906
Variant GDScript::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
907+
if (unlikely(!valid)) {
908+
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
909+
return Variant();
910+
}
911+
905912
GDScript *top = this;
906913
while (top) {
907914
HashMap<StringName, GDScriptFunction *>::Iterator E = top->member_functions.find(p_method);
@@ -924,6 +931,10 @@ bool GDScript::_get(const StringName &p_name, Variant &r_ret) const {
924931
return true;
925932
}
926933

934+
if (unlikely(!valid)) {
935+
return false;
936+
}
937+
927938
const GDScript *top = this;
928939
while (top) {
929940
{
@@ -980,6 +991,10 @@ bool GDScript::_set(const StringName &p_name, const Variant &p_value) {
980991
return true;
981992
}
982993

994+
if (unlikely(!valid)) {
995+
return false;
996+
}
997+
983998
GDScript *top = this;
984999
while (top) {
9851000
HashMap<StringName, MemberInfo>::ConstIterator E = top->static_variables_indices.find(p_name);
@@ -1014,6 +1029,10 @@ bool GDScript::_set(const StringName &p_name, const Variant &p_value) {
10141029
void GDScript::_get_property_list(List<PropertyInfo> *p_properties) const {
10151030
p_properties->push_back(PropertyInfo(Variant::STRING, "script/source", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
10161031

1032+
if (unlikely(!valid)) {
1033+
return;
1034+
}
1035+
10171036
List<const GDScript *> classes;
10181037
const GDScript *top = this;
10191038
while (top) {
@@ -1630,6 +1649,10 @@ GDScript::~GDScript() {
16301649
//////////////////////////////
16311650

16321651
bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) {
1652+
if (unlikely(!script->valid)) {
1653+
return false;
1654+
}
1655+
16331656
{
16341657
HashMap<StringName, GDScript::MemberInfo>::Iterator E = script->member_indices.find(p_name);
16351658
if (E) {
@@ -1703,6 +1726,10 @@ bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) {
17031726
}
17041727

17051728
bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
1729+
if (unlikely(!script->valid)) {
1730+
return false;
1731+
}
1732+
17061733
{
17071734
HashMap<StringName, GDScript::MemberInfo>::ConstIterator E = script->member_indices.find(p_name);
17081735
if (E) {
@@ -1823,6 +1850,10 @@ void GDScriptInstance::validate_property(PropertyInfo &p_property) const {
18231850
}
18241851

18251852
void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const {
1853+
if (unlikely(!script->valid)) {
1854+
return;
1855+
}
1856+
18261857
// exported members, not done yet!
18271858

18281859
const GDScript *sptr = script.ptr();
@@ -1901,6 +1932,10 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const
19011932
}
19021933

19031934
bool GDScriptInstance::property_can_revert(const StringName &p_name) const {
1935+
if (unlikely(!script->valid)) {
1936+
return false;
1937+
}
1938+
19041939
Variant name = p_name;
19051940
const Variant *args[1] = { &name };
19061941

@@ -1921,6 +1956,10 @@ bool GDScriptInstance::property_can_revert(const StringName &p_name) const {
19211956
}
19221957

19231958
bool GDScriptInstance::property_get_revert(const StringName &p_name, Variant &r_ret) const {
1959+
if (unlikely(!script->valid)) {
1960+
return false;
1961+
}
1962+
19241963
Variant name = p_name;
19251964
const Variant *args[1] = { &name };
19261965

@@ -1995,6 +2034,11 @@ void GDScriptInstance::_call_implicit_ready_recursively(GDScript *p_script) {
19952034
}
19962035

19972036
Variant GDScriptInstance::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
2037+
if (unlikely(!script->valid)) {
2038+
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
2039+
return Variant();
2040+
}
2041+
19982042
GDScript *sptr = script.ptr();
19992043
if (unlikely(p_method == SceneStringName(_ready))) {
20002044
// Call implicit ready first, including for the super classes recursively.
@@ -2012,6 +2056,10 @@ Variant GDScriptInstance::callp(const StringName &p_method, const Variant **p_ar
20122056
}
20132057

20142058
void GDScriptInstance::notification(int p_notification, bool p_reversed) {
2059+
if (unlikely(!script->valid)) {
2060+
return;
2061+
}
2062+
20152063
//notification is not virtual, it gets called at ALL levels just like in C.
20162064
Variant value = p_notification;
20172065
const Variant *args[1] = { &value };

modules/gdscript/gdscript_compiler.cpp

Lines changed: 5 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -3228,7 +3228,11 @@ Error GDScriptCompiler::compile(const GDScriptParser *p_parser, GDScript *p_scri
32283228
GDScriptCache::add_static_script(p_script);
32293229
}
32303230

3231-
return GDScriptCache::finish_compiling(main_script->path);
3231+
err = GDScriptCache::finish_compiling(main_script->path);
3232+
if (err) {
3233+
main_script->valid = false;
3234+
}
3235+
return err;
32323236
}
32333237

32343238
String GDScriptCompiler::get_error() const {

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