File tree Expand file tree Collapse file tree 1 file changed +6
-1
lines changed
modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk Expand file tree Collapse file tree 1 file changed +6
-1
lines changed Original file line number Diff line number Diff line change 1515 <Target Name =" PrepareBeforeIlcCompile"
1616 BeforeTargets =" IlcCompile" >
1717
18- <Copy SourceFiles =" %(ResolvedRuntimePack.PackageDirectory)/runtimes/$(RuntimeIdentifier)/native/icudt.dat" DestinationFolder =" $(PublishDir)" />
18+ <PropertyGroup >
19+ <IcuTargetDir >%(ResolvedRuntimePack.PackageDirectory)/runtimes/$(RuntimeIdentifier)/native/icudt.dat</IcuTargetDir >
20+ <IcuEnabled Condition =" Exists('$(IcuTargetDir)')" >true</IcuEnabled >
21+ </PropertyGroup >
22+
23+ <Copy SourceFiles =" $(IcuTargetDir)" DestinationFolder =" $(PublishDir)" Condition =" '$(IcuEnabled)' == 'true' " />
1924
2025 <!-- We need to find the path to Xcode so we can set manual linker args to the correct SDKs
2126 Once https://github.com/dotnet/runtime/issues/88737 is released, we can take this out
You can’t perform that action at this time.
0 commit comments