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godotengine/godot
#112314Labels
Description
Describe the project you are working on
Games
Describe the problem or limitation you are having in your project
When I write code with brackets like something(some(a, b, Vector2(2,0,0))) it can be hard to see matched brackets. Sometimes I even had errors in the running game, because I wrote code in wrong place.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Implementing multi-color highlight of matching brackets would solve the problem
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
- this could be optional, a checkbox
brackets multicolor highlightcould be in EditorSetting.
If this enhancement will not be used often, can it be worked around with a few lines of script?
It can't, Editor related
Is there a reason why this should be core and not an add-on in the asset library?
To make it as a plugin, I can't see some API methods for that. AFAIK TextEdit doesn't allow to do this
Euphoreka7, soundsbeard, IPcorps, jcostello, Mickeon and 19 more
