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Description
Tested versions
This was introduced by #114175, in the commit prior compatibility motion vectors work correctly.
System information
Tested on Meta Quest 3 - Master Branch - Compatibility Renderer
Issue description
Initially, motion vectors are broken due to an incorrect reference to .data here which makes the shader fail to compile. This should just be prev_scene_data.
Upon fixing that though, all geometry in the spacewarp sample is rendered as black, while occasionally flashing its correct colors. Unable to capture it with a screenshot, it looks normal when attempting to take one.
Steps to reproduce
Run the spacewarp sample with the compatibility renderer.
Minimal reproduction project (MRP)
Testing using the Meta Spacewarp Sample.
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Release Blocker