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Description
Tested versions
v4.6.dev.custom_build [90659c1]
System information
Godot v4.6.dev (90659c1) - cpe:/o:nixos:nixos:25.11 #1-NixOS SMP PREEMPT_DYNAMIC Thu Oct 23 14:24:41 UTC 2025 on Wayland - X11 display driver, Single-window, 1 monitor - Vulkan (Forward+) - integrated Intel(R) Iris(R) Xe Graphics (TGL GT2) - 11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHz (8 threads) - 15.35 GiB memory
Issue description
Just ran up a new build of the engine, Love the recent tweaks to the modern theme!
I noticed the bottom padding/margin between inspector sections appears to be rather low, at around ~2px of space between the last element in the section and the title bar of the next section:
This (subjectively) makes sections feel rather cramped. A lot of this stuff is certainly personal preference, but I'd argue increasing that margin would help visually separate each section, and help users visually parse the inspector a bit faster.
Steps to reproduce
Compile & launch godot.
Minimal reproduction project (MRP)
Any build off main.