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@kitbdev kitbdev commented Nov 1, 2025

There is no need to set a theme override to the default font or default font size.

In the ScriptTextEditor, this was preventing the font from updating when changed.

It was updating in the ShaderTextEditor since it is set on NOTIFICATION_THEME_CHANGED, but it isn't needed.

@kitbdev kitbdev added this to the 4.6 milestone Nov 1, 2025
@kitbdev kitbdev requested review from a team as code owners November 1, 2025 19:28
@kitbdev kitbdev added the cherrypick:4.5 Considered for cherry-picking into a future 4.5.x release label Nov 1, 2025
@Repiteo Repiteo merged commit 7cd4ee5 into godotengine:master Nov 3, 2025
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Repiteo commented Nov 3, 2025

Thanks!

@kitbdev kitbdev deleted the fix-warnings-panel-font branch November 4, 2025 01:36
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