diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml
index 1f9c8f524c10..bcde1054e46d 100644
--- a/doc/classes/Vector2.xml
+++ b/doc/classes/Vector2.xml
@@ -60,7 +60,7 @@
Returns this vector's angle with respect to the positive X axis, or [code](1, 0)[/code] vector, in radians.
For example, [code]Vector2.RIGHT.angle()[/code] will return zero, [code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return [code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).
This is equivalent to calling [method @GlobalScope.atan2] with [member y] and [member x].
- [url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/vector2_angle.png]Illustration of the returned angle.[/url]
+ [url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/vector2_angle.webp]Illustration of the returned angle.[/url]
@@ -68,7 +68,7 @@
Returns the signed angle to the given vector, in radians. The result ranges from [code]-PI[/code] to [code]PI[/code] (inclusive).
- [url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/vector2_angle_to.png]Illustration of the returned angle.[/url]
+ [url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/vector2_angle_to.webp]Illustration of the returned angle.[/url]
@@ -77,7 +77,7 @@
Returns the signed angle between the X axis and the line from this vector to point [param to], in radians. The result ranges from [code]-PI[/code] to [code]PI[/code] (inclusive).
[code]a.angle_to_point(b)[/code] is equivalent to [code](b - a).angle()[/code]. See also [method angle].
- [url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]
+ [url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/vector2_angle_to_point.webp]Illustration of the returned angle.[/url]