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Merge pull request #144 from ogrotten/patch-1
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README.md

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@@ -14,6 +14,9 @@ This module implements JavaScript/TypeScript language support for the godot game
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- Full code completion support for all godot APIs including signals and enumerations
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- Debug in Visual Studio Code with the [plugin](https://marketplace.visualstudio.com/items?itemName=geequlim.godot-javascript-debug)
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### Installation
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No installation or setup necessary. The binaries for download are the complete, usable Godot editor and engine with Javascript/Typescript language support.
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### Download
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You can try the pre-compiled binaries from the [release page](https://github.com/GodotExplorer/ECMAScript/releases)
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You can also get the binaries with lastest commits from the [github build action result](https://github.com/GodotExplorer/ECMAScript/actions)

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