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Set gpu_mode with guest_swiftshader in snapshot_test.
- gpu_mode defaults to `auto`, to snapshot a device gpu_mode must be guest_swiftshader.
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e2etests/orchestration/snapshot_test/main_test.go

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@@ -132,6 +132,9 @@ func createDevice(srv hoclient.HostOrchestratorClient, group_name, hostPkgDir, i
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"disk": {
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"default_build": "@image_dirs/` + imageDir + `"
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},
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"graphics": {
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"gpu_mode": "guest_swiftshader"
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},
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"streaming": {
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"device_id": "cvd-1"
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}

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