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test_RenderExternalImage.cpp
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/*
* Copyright (C) 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "BackendTest.h"
#include "ImageExpectations.h"
#include "Lifetimes.h"
#include "Shader.h"
#include "SharedShaders.h"
#include "Skip.h"
#include "TrianglePrimitive.h"
#include <backend/DriverEnums.h>
#include <backend/Handle.h>
#include <CoreVideo/CoreVideo.h>
#include <stddef.h>
#include <stdint.h>
namespace test {
using namespace filament;
using namespace filament::backend;
Shader createShader(DriverApi& api, Cleanup& cleanup, Backend backend) {
return SharedShaders::makeShader(api, cleanup, ShaderRequest{
.mVertexType = VertexShaderType::Textured,
.mFragmentType = FragmentShaderType::Textured,
.mUniformType = ShaderUniformType::Sampler2D
});
}
// Rendering an external image without setting any data should not crash.
TEST_F(BackendTest, RenderExternalImageWithoutSet) {
SKIP_IF(Backend::METAL, "External images aren't supported in metal");
SKIP_IF(Backend::VULKAN, "External images aren't supported in vulkan");
auto& api = getDriverApi();
Cleanup cleanup(api);
TrianglePrimitive triangle(api);
auto swapChain = cleanup.add(createSwapChain());
Shader shader = createShader(api, cleanup, sBackend);
backend::Handle<HwRenderTarget> defaultRenderTarget = cleanup.add(
api.createDefaultRenderTarget(0));
// Create a texture that will be backed by an external image.
auto usage = TextureUsage::COLOR_ATTACHMENT | TextureUsage::SAMPLEABLE;
const NativeView& view = getNativeView();
backend::Handle<HwTexture> texture = cleanup.add(api.createTexture(
SamplerType::SAMPLER_EXTERNAL, // target
1, // levels
TextureFormat::RGBA8, // format
1, // samples
view.width, // width
view.height, // height
1, // depth
usage)); // usage
PipelineState state = getColorWritePipelineState();
shader.addProgramToPipelineState(state);
RenderPassParams params = getClearColorRenderPass();
params.viewport = getFullViewport();
DescriptorSetHandle descriptorSet = shader.createDescriptorSet(api);
api.startCapture(0);
api.makeCurrent(swapChain, swapChain);
api.beginFrame(0, 0, 0);
api.updateDescriptorSetTexture(descriptorSet, 0, texture, {});
api.bindDescriptorSet(descriptorSet, 0, {});
// Render a triangle.
api.beginRenderPass(defaultRenderTarget, params);
state.primitiveType = PrimitiveType::TRIANGLES;
state.vertexBufferInfo = triangle.getVertexBufferInfo();
api.bindPipeline(state);
api.bindRenderPrimitive(triangle.getRenderPrimitive());
api.draw2(0, 3, 1);
api.endRenderPass();
api.flush();
api.commit(swapChain);
api.endFrame(0);
api.stopCapture(0);
api.finish();
executeCommands();
}
TEST_F(BackendTest, RenderExternalImage) {
SKIP_IF(Backend::METAL, "External images aren't supported in metal");
SKIP_IF(Backend::VULKAN, "External images aren't supported in vulkan");
auto& api = getDriverApi();
Cleanup cleanup(api);
TrianglePrimitive triangle(api);
auto swapChain = cleanup.add(createSwapChain());
Shader shader = createShader(api, cleanup, sBackend);
DescriptorSetHandle descriptorSet = shader.createDescriptorSet(api);
backend::Handle<HwRenderTarget> defaultRenderTarget = cleanup.add(
api.createDefaultRenderTarget(0));
// require users to create two Filament textures and have two material parameters
// add a "plane" parameter to setExternalImage
// Create a texture that will be backed by an external image.
auto usage = TextureUsage::COLOR_ATTACHMENT | TextureUsage::SAMPLEABLE;
const NativeView& view = getNativeView();
// Create an external image.
CFStringRef keys[4];
keys[0] = kCVPixelBufferCGBitmapContextCompatibilityKey;
keys[1] = kCVPixelBufferCGImageCompatibilityKey;
keys[2] = kCVPixelBufferOpenGLCompatibilityKey;
keys[3] = kCVPixelBufferMetalCompatibilityKey;
CFTypeRef values[4];
int yes = 1;
values[0] = CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &yes);
values[1] = values[0];
values[2] = values[0];
values[3] = values[0];
CFDictionaryRef options = CFDictionaryCreate(kCFAllocatorDefault, (const void**)keys,
(const void**)values, 4, nullptr, nullptr);
CVPixelBufferRef pixBuffer = nullptr;
CVReturn status =
CVPixelBufferCreate(kCFAllocatorDefault, 1024, 1024, kCVPixelFormatType_32BGRA, options,
&pixBuffer);
assert(status == kCVReturnSuccess);
// Fill image with checker-pattern.
const size_t tileSize = 64;
const uint32_t blue = 0xFF0000FF; // BGRA format
const uint32_t black = 0xFF000000;
CVReturn lockStatus = CVPixelBufferLockBaseAddress(pixBuffer, 0);
assert(lockStatus == kCVReturnSuccess);
uint32_t* pix = (uint32_t*)CVPixelBufferGetBaseAddressOfPlane(pixBuffer, 0);
assert(pix);
for (size_t r = 0; r < 1024; r++) {
for (size_t c = 0; c < 1024; c++) {
size_t idx = r * 1024 + c;
pix[idx] = (idx + tileSize * (r / tileSize % 2)) / tileSize % 2 == 0 ? blue : black;
}
}
api.setupExternalImage(pixBuffer);
backend::Handle<HwTexture> texture =
cleanup.add(api.createTextureExternalImage(SamplerType::SAMPLER_EXTERNAL,
TextureFormat::RGBA8, 1024, 1024, usage, pixBuffer));
// We're now free to release the buffer.
CVBufferRelease(pixBuffer);
PipelineState state = getColorWritePipelineState();
shader.addProgramToPipelineState(state);
RenderPassParams params = getClearColorRenderPass();
params.viewport = getFullViewport();
api.startCapture(0);
api.makeCurrent(swapChain, swapChain);
api.beginFrame(0, 0, 0);
api.updateDescriptorSetTexture(descriptorSet, 0, texture, {});
api.bindDescriptorSet(descriptorSet, 0, {});
// Render a triangle.
api.beginRenderPass(defaultRenderTarget, params);
state.primitiveType = PrimitiveType::TRIANGLES;
state.vertexBufferInfo = triangle.getVertexBufferInfo();
api.bindPipeline(state);
api.bindRenderPrimitive(triangle.getRenderPrimitive());
api.draw2(0, 3, 1);
api.endRenderPass();
api.flush();
api.commit(swapChain);
api.endFrame(0);
EXPECT_IMAGE(defaultRenderTarget,
ScreenshotParams(screenWidth(), screenHeight(), "RenderExternalImage", 1206264951));
api.stopCapture(0);
api.finish();
flushAndWait();
}
} // namespace test