Model works in WebXR, but keeps crashing in Scene Viewer #1807
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Hello, I am using Model Viewer to Launch Scene Viewer for a web-based AR experience. I validated my 3D model on https://arvr.google.com/scene-viewer-preview and I had one error: The provided user input has a binary size that exceeds the maximum limit supported by the Scene Viewer specification, which is a maximum size limit of 15 MB. The recommended size limit is 10 MB. I had a look at the model used on UNICEF's website https://www.unicef.org/innovation/stories/girls-satellites-soar-stars and it turns out it also exceeded the 15MB limit. But, UNICEF's model works and mine doesn't. I have no other errors whatsoever and the model works fine with WebXR. Can someone let me know what could possibly be going wrong? |
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Replies: 1 comment
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@tpsiaki for SceneViewer info. In general I would say you should put a lot of effort into reducing model size, as that will relieve pressure on performance, GPU RAM, etc, which are complicated enough that it is hard to represent exact bounds for a file. We want to have more tools to help with this in our Editor eventually. |
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@tpsiaki for SceneViewer info. In general I would say you should put a lot of effort into reducing model size, as that will relieve pressure on performance, GPU RAM, etc, which are complicated enough that it is hard to represent exact bounds for a file. We want to have more tools to help with this in our Editor eventually.