Dealing with post-processing #2201
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milenazuccarelli
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We don't have any plans to work on that currently. If Three.js has post processing that would work for you, your best bet would probably be to fork model-viewer and add those effects to our existing three.js renderer. If you think up a general API for post-processing effects, we'd welcome a contribution. |
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Not a bug but I see there are some open tickets regarding the matter - just wondering in the meantime what the best approach for adding post-processing effects would be (film grain and bloom).
Do you have any suggestions or guidance for this? Thanks!
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