Replies: 8 comments 9 replies
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MorphTarget animations are supported, I don't understand exactly what
functionality you are looking for, do you want to procedurally apply two
morph targets?
…On Thu, Jun 17, 2021 at 1:34 AM Dovatech ***@***.***> wrote:
Hello , is it possiable to use MorphTarget Method form Three.js in Model
Viewer ? https://threejs.org/examples/webgl_morphtargets
- model-viewer: vX.X.X
Browser Affected
- [ x ] Chrome, version: xx.x.xxxx.xx
- [ x ] Edge
- [ x ] Firefox
- IE
- Safari
OS
- Android
- iOS
- Linux
- MacOS
- [ x ] Windows
AR
- [ x ] WebXR
- SceneViewer
- QuickLook
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Yes. I would like to change the 3D object using Shape Keys, as in the example ( https://threejs.org/examples/webgl_morphtargets ). |
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It looks like you need access to mesh.morphTargetInfluences (
https://threejs.org/docs/#api/en/objects/Mesh.morphTargetInfluences). This
is not exposed in ModelViewer, however, I'm in the process of exposing
several other features in the scene, we can take a look at this one too.
…On Thu, Jun 17, 2021 at 10:58 AM Dovatech ***@***.***> wrote:
Поддерживаются анимации MorphTarget, я точно не понимаю, какие функции вам
нужны, вы хотите процедурно применить две цели морфинга?
… <#m_247695466975566655_>
В четверг, 17 июня 2021 г., в 01:34 Dovatech *@*.***> написал:
Здравствуйте, возможно ли использовать форму метода MorphTarget Three.js в
Model Viewer? https://threejs.org/examples/webgl_morphtargets -
просмотрщик моделей: vX.XX Затронут браузер - [x] Chrome, версия:
xx.x.xxxx.xx - [x] Edge - [x] Firefox - IE - Safari ОС - Android - iOS -
Linux - MacOS - [x] Windows AR - [x] WebXR - SceneViewer - QuickLook - Вы
получаете это, потому что подписаны на эту ветку. Ответьте на это письмо
напрямую, просмотрите его на GitHub < # 2484
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Yes. I would like to change the 3D object using Shape Keys, as in the
example ( https://threejs.org/examples/webgl_morphtargets ).
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Yes. This is exactly what I need. It would be great if this could be applied in Model Viewer. 🙏 |
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Can you give us some details of your use case? You can select a given morph target animation currently. You can also hack down into our three.js layer and have full control of animation mixers, but I'm not sure we want to expose that level of complexity in our high-level API. |
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I have a wardrobe model with different doors and drawers. The user must be able to open and close them. Animation is not very suitable for me here, because the user can open several cells at the same time, and several animations cannot work at the same time. |
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Okay, thanks. The best I can offer at the moment is to animate an open one closing before animating the next one to open. We'll consider what kind of API might be a simple approach for the more general problem. |
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Hi @elalish We are facing the same issue with not be able to use shape keys with our avatars. Do you guys have any ETA for this feature? |
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Hello , is it possiable to use MorphTarget Method from Three.js in Model Viewer ? https://threejs.org/examples/webgl_morphtargets
Browser Affected
OS
AR
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