Unclear specifications of SceneViewer in regards to animation size - crashes above unclear limits #3658
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hybridherbst
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Thanks for the report @soraryu cc @tpsiaki |
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Description
(not model-viewer)
We have a couple of models where file complexity is medium but animation complexity is medium-high (slightly above 2 minutes of sparse animation).
Above a certain unclear limit, SceneViewer just crashes when opening the file. The behaviour reproduces when putting the same files into https://vr.google.com/scene-viewer-preview, which throws:

Would be great to either get some info about allowed animation complexity and/or allowed object count (the file is still under 10 MB, we have successfully loaded big 150 MB files fine in both model-viewer and SceneViewer) or have this filed internally as a bug.
Live Demo
I sent the files to @cdata via mail since they are covered by NDA.
Browser Affected
OS
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