Replies: 4 comments 1 reply
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Yeah, the iOS 15 rollout was a bit of a WebGL disaster. I'm not super excited to try to work around temporary WebKit bugs, but are you saying v1.12 was working properly on iOS 15.2? @grorg any idea what WebKit change this might have been related to? |
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Indeed v1.12 works properly and v2.0 not that's the interesting part. |
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I can confirm we also started observing this exact issue after upgrading v1.12.1 to v2.0.2. |
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Considering iOS 15.2 didn't even make it onto this version share chart, I'm not going to prioritize fixing this, especially since I don't have an iOS 15.2 device to repro with. If any of you would like to debug and submit a PR, I'd be stoked though! |
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Description
After updating to v2.0.0 on iOS the model disappears during staging & camera change (rotation/zoom/pan etc.)
It reappears after the interaction finished. This includes user interactions and also programatically initiated ones.
The issue 100% reproducible with all modelviewer.dev examples too on iPhones (with iOS 15.2)
RPReplay_Final1664793004.MP4
Same issue happens with animated models too without user interaction:
RPReplay_Final1664794467.MP4
Reproduce:
Visit modelviewer.dev/examples with an iPhone running iOS 15 and rotate the models.
Expected behavior:
Model should be visible during the rotation.
Live Demo
visit this with iPhone running iOS 15.2:
https://modelviewer.dev/examples/stagingandcameras/
Version
Browser Affected
OS
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