Hello. Is it possible to have one 3D object mask out another in AR? #3920
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phatpixels
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We've talked about this before (in the context of a hole in the floor, but same idea). The problem is glTF has no concept of a material like this, though I'd like to see an extension for it. Please propose it to Khronos 3D formats! |
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I would like to have one 3d object mask another. Say for instance a wall and a door. I would like the wall to mask objects behind it, so the objects are only visible through the door. the walls not visible just act as a mask. See example image. I don't see any examples on this. I have heard of alphaMode, didnt work. Would love to see a working example if this is possible. Many thanks.
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