IOS not rendering GLB neither usdz #4152
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artsmorgan
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I think you are missing this: ar-modes="webxr scene-viewer quick-look" |
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Hi guys,
I'm trying to use the AR feature and everything seems to be working in desktop, but when I switch to mobile nothing works.
I have this simple HTML boiler plate with the model-view js file and my object
And when debugging in chrome got this error:
Warning: TypeError: null is not and object (evaluating 't.getShaderPrecisionFormat (35633, 36338).pression')
LOG: THREE.WebGLRendered: Context Lost.
Any Idea how can I make it work?
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