Does model instancing allow for large polycounts on mobile? #4258
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andrewmanq
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It's part of WebGL2 and an extension in WebGL1, so I think it has decently broad support by now. Give it a try and let us know what you find! |
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I've got some plant models that exceed 100k vertices, but the branches are instanced -- it registers under 4000 triangles in the editor. Do mobile browsers have the hardware acceleration capable of instancing stuff? If so, these models will look substantially better.
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