Slower camera-orbit? #4299
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Hi guys,
Is there a way to slow down the transition? It happens kind of fast and mr boss man asked if I can slow it down but I can't seem to figure it out. |
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I am working on a similar issue atm. I saw an issue on that topic but apparently I didn't safe it. Apparently the camera moves from new to old position in 500ms and with fast acceleration in the beginning if I recall it correctly. They talked about a way to basically compile the lib yourself with a new value. If I get anywhere with my efforts (or find that issue again) I will come back to this |
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I believe you're both looking for this: https://modelviewer.dev/docs/#entrydocs-stagingandcameras-attributes-interpolationDecay