material with textures in different UV map channels #4400
Replies: 4 comments
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Hi, are you editing the model in the modelviewer editor? If you place the downloaded glb in model viewer editor again, does it show any difference? |
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Hi! No, I'm not editing the model in the Model viewer editor. |
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By the way, if you return the old version of the connection with the file below, then everything works fine! <script type="module" src="https://unpkg.com/@google/model-viewer/dist/model-viewer.min.js"></script>Here is the version with the previous script - https://arguv.com/ar_viewer/custom/0/bug/UV_map_channels_old/ |
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It looks to me like the problem is that you're using |
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Hi! I have a problem with processing material with textures in different UV map channels.
When I upload a model to the editor - https://modelviewer.dev/editor/
Everything is shown correctly!
But if I download files using the "Download scene" button and place them on my server, there is a problem with the display - https://arguv.com/ar_viewer/custom/0/bug/UV_map_channels/
3D model - https://arguv.com/ar_viewer/custom/0/bug/UV_map_channels/Sangens_W30S.glb
Can you tell me what the problem might be?
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