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Copy file name to clipboardExpand all lines: .github/ISSUE_TEMPLATE/release.md
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@@ -37,7 +37,7 @@ then you'll need to create the release branch.
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```shell
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# Create a local release branch.
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git checkout -b release-0.5 upstream/master
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git checkout -b release-0.5 upstream/main
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# Push the branch upstream.
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git push upstream release-0.5
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```
@@ -76,7 +76,7 @@ Hot Fixes:
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Preview:
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* Rare, a one off release cut from the master branch to provide early access
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* Rare, a one off release cut from the main branch to provide early access
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to APIs or some other major change.
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***NOTE: There's no branch for this release.**
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* Example: 0.5-preview.1
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-[ ] Create the branch in the **upstream** repository. It should be named
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release-X.Y. Example: release-0.5. At this point there's effectively a code
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freeze for this version and all work on master will be included in a future
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freeze for this version and all work on main will be included in a future
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version. If you're on the branch that you created in the *getting setup*
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section above you should be able to push upstream.
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@@ -131,12 +131,12 @@ git push origin release-0.5
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only required once.**
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-[ ] Create the next [version milestone](https://github.com/googleforgames/open-match/milestones) and use [semantic versioning](https://semver.org/) when naming it to be consistent with the [Go community](https://blog.golang.org/versioning-proposal).
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-[ ] Create a *draft*[release](https://github.com/googleforgames/open-match/releases). Note that github has both "Pre-release" and "draft" as different concepts for a release. Until the release is finalized, only use "Save draft", and do not use "Publish release".
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-[ ] Use the [release template](https://github.com/googleforgames/open-match/blob/master/docs/governance/templates/release.md)
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-[ ] Use the [release template](https://github.com/googleforgames/open-match/blob/main/docs/governance/templates/release.md)
-[ ]`Write` section will contain the contents from the [release template](https://github.com/googleforgames/open-match/blob/master/docs/governance/templates/release.md).
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-[ ] Add the milestone to all PRs and issues that were merged since the last milestone. Look at the [releases page](https://github.com/googleforgames/open-match/releases) and look for the "X commits to master since this release" for the diff.
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-[ ]`Write` section will contain the contents from the [release template](https://github.com/googleforgames/open-match/blob/main/docs/governance/templates/release.md).
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-[ ] Add the milestone to all PRs and issues that were merged since the last milestone. Look at the [releases page](https://github.com/googleforgames/open-match/releases) and look for the "X commits to main since this release" for the diff.
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-[ ] Review all [milestone-less closed issues](https://github.com/googleforgames/open-match/issues?q=is%3Aissue+is%3Aclosed+no%3Amilestone) and assign the appropriate milestone.
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-[ ] Review all [issues in milestone](https://github.com/googleforgames/open-match/milestones) for proper [labels](https://github.com/googleforgames/open-match/labels) (ex: area/build).
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-[ ] Review all [milestone-less closed PRs](https://github.com/googleforgames/open-match/pulls?q=is%3Apr+is%3Aclosed+no%3Amilestone) and assign the appropriate milestone.
RUN sudo apt-get install -y -qq docker-ce docker-ce-cli containerd.io
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RUN echo "deb [arch=amd64 signed-by=/usr/share/keyrings/docker.gpg] https://download.docker.com/linux/debian bookworm stable" | tee -a /etc/apt/sources.list.d/docker.list \
RUN echo "deb [signed-by=/usr/share/keyrings/cloud.google.gpg] http://packages.cloud.google.com/apt cloud-sdk main" | tee -a /etc/apt/sources.list.d/google-cloud-sdk.list \
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