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Version 1.2.159
- Version 1.2.159 - Sep 11, 2020 * Android Resolver - Fixed #322 where the Unity editor will lose its target SDK setting between Unity restarts if `>28` is selected in 2019. This is due to Unity AndroidSdkVersions enum does not contain values above 28. * Android Resolver - Fixed #360 where building Android app with Untiy 2019.3+ may fail due to Jetifier and AndroidX not enabled properly in generated Gradle project. This fix requires the user to enable `Custom Gradle Properties Template` found under `Player Settings > Settings for Android > Publishing Settings`. Change-Id: I1c3fa9fd6b5464388160dd4fd821e59aa0e3a3dd
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CHANGELOG.md

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build.gradle

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@@ -226,7 +226,7 @@ project.ext {
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// Directory for testing.
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testDir = new File(scriptDirectory, "test_output")
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// Version of the plugin (update this with CHANGELOG.md on each release).
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pluginVersion = "1.2.158"
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pluginVersion = "1.2.159"
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// Directory that contains the template plugin.
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// Files under this directory are copied into the staging area for the
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// plugin.

exploded/Assets/ExternalDependencyManager/Editor/CHANGELOG.md

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exploded/Assets/ExternalDependencyManager/Editor/CHANGELOG.md.meta

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exploded/Assets/ExternalDependencyManager/Editor/Google.IOSResolver_v1.2.158.dll.mdb.meta renamed to exploded/Assets/ExternalDependencyManager/Editor/Google.IOSResolver_v1.2.159.dll.mdb.meta

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