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151 | 151 | // checking. The application is responsible for checking the Origin header
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152 | 152 | // before calling the Upgrade function.
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153 | 153 | //
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| 154 | +// Buffers |
| 155 | +// |
| 156 | +// Connections buffer network input and output to reduce the number |
| 157 | +// of system calls when reading or writing messages. |
| 158 | +// |
| 159 | +// Write buffers are also used for constructing WebSocket frames. See RFC 6455, |
| 160 | +// Section 5 for a discussion of message framing. A WebSocket frame header is |
| 161 | +// written to the network each time a write buffer is flushed to the network. |
| 162 | +// Decreasing the size of the write buffer can increase the amount of framing |
| 163 | +// overhead on the connection. |
| 164 | +// |
| 165 | +// The buffer sizes in bytes are specified by the ReadBufferSize and |
| 166 | +// WriteBufferSize fields in the Dialer and Upgrader. The Dialer uses a default |
| 167 | +// size of 4096 when a buffer size field is set to zero. The Upgrader reuses |
| 168 | +// buffers created by the HTTP server when a buffer size field is set to zero. |
| 169 | +// The HTTP server buffers have a size of 4096 at the time of this writing. |
| 170 | +// |
| 171 | +// The buffer sizes do not limit the size of a message that can be read or |
| 172 | +// written by a connection. |
| 173 | +// |
| 174 | +// Buffers are held for the lifetime of the connection by default. If the |
| 175 | +// Dialer or Upgrader WriteBufferPool field is set, then a connection holds the |
| 176 | +// write buffer only when writing a message. |
| 177 | +// |
| 178 | +// Applications should tune the buffer sizes to balance memory use and |
| 179 | +// performance. Increasing the buffer size uses more memory, but can reduce the |
| 180 | +// number of system calls to read or write the network. In the case of writing, |
| 181 | +// increasing the buffer size can reduce the number of frame headers written to |
| 182 | +// the network. |
| 183 | +// |
| 184 | +// Some guidelines for setting buffer parameters are: |
| 185 | +// |
| 186 | +// Limit the buffer sizes to the maximum expected message size. Buffers larger |
| 187 | +// than the largest message do not provide any benefit. |
| 188 | +// |
| 189 | +// Depending on the distribution of message sizes, setting the buffer size to |
| 190 | +// to a value less than the maximum expected message size can greatly reduce |
| 191 | +// memory use with a small impact on performance. Here's an example: If 99% of |
| 192 | +// the messages are smaller than 256 bytes and the maximum message size is 512 |
| 193 | +// bytes, then a buffer size of 256 bytes will result in 1.01 more system calls |
| 194 | +// than a buffer size of 512 bytes. The memory savings is 50%. |
| 195 | +// |
| 196 | +// A write buffer pool is useful when the application has a modest number |
| 197 | +// writes over a large number of connections. when buffers are pooled, a larger |
| 198 | +// buffer size has a reduced impact on total memory use and has the benefit of |
| 199 | +// reducing system calls and frame overhead. |
| 200 | +// |
154 | 201 | // Compression EXPERIMENTAL
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155 | 202 | //
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156 | 203 | // Per message compression extensions (RFC 7692) are experimentally supported
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