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@@ -236,7 +237,7 @@ Settings are an object used to create a `kernel` or `kernelMap`. Example: `gpu.
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* VERY IMPORTANT! - Use this to add special native functions to your environment when you need specific functionality is needed.
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*`injectedNative` or `kernel.setInjectedNative(string)`**New in V2!**: string, defined as: `{ functionName: functionSource }`. This is for injecting native code before translated kernel functions.
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*`subKernels` or `kernel.setSubKernels(array)`: array, generally inherited from `GPU` instance.
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*`immutable` or `kernel.setImmutable(boolean)`: boolean, default = `false`
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*~~`immutable` or `kernel.setImmutable(boolean)`: boolean, default = `false`~~ Deprecated
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*`strictIntegers` or `kernel.setStrictIntegers(boolean)`: boolean, default = `false` - allows undefined argumentTypes and function return values to use strict integer declarations.
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*`useLegacyEncoder` or `kernel.setUseLegacyEncoder(boolean)`: boolean, default `false` - more info [here](https://github.com/gpujs/gpu.js/wiki/Encoder-details).
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*`warnVarUsage` or `kernel.setWarnVarUsage(boolean)`: turn off var usage warnings, they can be irritating, and in transpiled environments, there is nothing we can do about it.
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