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feat: changed dispute manager to not delete bad actors disputes on resolution
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contracts/disputes/DisputeManager.sol

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@@ -563,7 +563,7 @@ contract DisputeManager is DisputeManagerV1Storage, GraphUpgradeable, IDisputeMa
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* @param _disputeID ID of the dispute to be accepted
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*/
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function acceptDispute(bytes32 _disputeID) external override onlyArbitrator {
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Dispute memory dispute = _resolveDispute(_disputeID);
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Dispute memory dispute = disputes[_disputeID];
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// Slash
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(, uint256 tokensToReward) = _slashIndexer(

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