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Squaring of ganged axes is usually via the autosquaring homing function and ganged axis offsets. You could use existing probe functions to determine the required offsets assuming you have a perfectly square reference surface. Then the axis would be squared whenever you home.

If you are trying to correct for skew in the controller I don't think this is currently supported. Surface mapping in GRBLHAL is accomplished by modifying the g-code in the sender. Notably, if you perform a surface map with a skewed axis and then apply that map to a loaded g-code program it will inherently correct for a skewed Z axis.

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@asward
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