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add export option to publish so we can set it to false
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management/publish.js

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@@ -55,6 +55,7 @@ var utils = require('../lib/utils');
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* confirmations
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* @property {string?} version set to a specific version
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* @property {string} repoUrl url of repo of game to register
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* @property {boolean} export true to export projects that need exporting like unity3d
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* @property {string?} endpoint base url to register game. eg
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* http://foo.com
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* @property {string?} email email address to send notification.
@@ -214,7 +215,7 @@ var publish = function(gamePath, options) {
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return make.make(gamePath, filePath, {
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exporterPath: options.exporterPath,
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exportPackage: options.exportPackage,
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export: true,
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export: options.export,
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});
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}).then(function(files) {
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files.forEach(function(file) {

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