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update readme
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README.md

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@@ -20,3 +20,22 @@ Change `Assets/WebGLTemplates/BetterTemplate/logo.png` to whatever you want.
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See [Unity docs](https://docs.unity3d.com/Manual/webgl-templates.html) on how to customize WebGL Templates.
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## Changelist
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* 0.0.3
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* Try to make mobile dialog appear above logo.
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It's a little sad that Unity hard coded this rather than make it
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some kind of event and/or make the template itself handle this.
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The issue is there's no easy way to know if the inserted elements
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are the mobile warning or something else.
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I suppose could check if the game has actually loaded. If no it's
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the mobile warning. If yes then disable the CSS. Oh well, burn that
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bridge when we get there.
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* Fix logo size css
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* Add viewport tag
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