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| 1 | +/* |
| 2 | + * Copyright 2023, gRPC Authors All rights reserved. |
| 3 | + * |
| 4 | + * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | + * you may not use this file except in compliance with the License. |
| 6 | + * You may obtain a copy of the License at |
| 7 | + * |
| 8 | + * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | + * |
| 10 | + * Unless required by applicable law or agreed to in writing, software |
| 11 | + * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | + * See the License for the specific language governing permissions and |
| 14 | + * limitations under the License. |
| 15 | + */ |
| 16 | +import Dispatch |
| 17 | + |
| 18 | +/// A timeout for a gRPC call. |
| 19 | +/// |
| 20 | +/// It's a combination of an amount (expressed as an integer of at maximum 8 digits), and a unit, which is |
| 21 | +/// one of ``Timeout/Unit`` (hours, minutes, seconds, milliseconds, microseconds or nanoseconds). |
| 22 | +/// |
| 23 | +/// Timeouts must be positive and at most 8-digits long. |
| 24 | +@available(macOS 13.0, iOS 16.0, watchOS 9.0, tvOS 16.0, *) |
| 25 | +@usableFromInline |
| 26 | +struct Timeout: CustomStringConvertible, Hashable, Sendable { |
| 27 | + /// Possible units for a ``Timeout``. |
| 28 | + internal enum Unit: Character { |
| 29 | + case hours = "H" |
| 30 | + case minutes = "M" |
| 31 | + case seconds = "S" |
| 32 | + case milliseconds = "m" |
| 33 | + case microseconds = "u" |
| 34 | + case nanoseconds = "n" |
| 35 | + } |
| 36 | + |
| 37 | + /// The largest amount of any unit of time which may be represented by a gRPC timeout. |
| 38 | + static let maxAmount: Int64 = 99_999_999 |
| 39 | + |
| 40 | + private let amount: Int64 |
| 41 | + private let unit: Unit |
| 42 | + |
| 43 | + @usableFromInline |
| 44 | + var duration: Duration { |
| 45 | + Duration(amount: amount, unit: unit) |
| 46 | + } |
| 47 | + |
| 48 | + /// The wire encoding of this timeout as described in the gRPC protocol. |
| 49 | + /// See "Timeout" in https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md#requests |
| 50 | + var wireEncoding: String { |
| 51 | + "\(amount)\(unit.rawValue)" |
| 52 | + } |
| 53 | + |
| 54 | + @usableFromInline |
| 55 | + var description: String { |
| 56 | + return self.wireEncoding |
| 57 | + } |
| 58 | + |
| 59 | + @usableFromInline |
| 60 | + init?(decoding value: String) { |
| 61 | + guard (2 ... 8).contains(value.count) else { |
| 62 | + return nil |
| 63 | + } |
| 64 | + |
| 65 | + if let amount = Int64(value.dropLast()), |
| 66 | + let unit = Unit(rawValue: value.last!) |
| 67 | + { |
| 68 | + self = Self.init(amount: amount, unit: unit) |
| 69 | + } else { |
| 70 | + return nil |
| 71 | + } |
| 72 | + } |
| 73 | + |
| 74 | + /// Create a ``Timeout`` from a ``Duration``. |
| 75 | + /// |
| 76 | + /// - Important: It's not possible to know with what precision the duration was created: that is, |
| 77 | + /// it's not possible to know whether `Duration.seconds(value)` or `Duration.milliseconds(value)` |
| 78 | + /// was used. For this reason, the unit chosen for the ``Timeout`` (and thus the wire encoding) may be |
| 79 | + /// different from the one originally used to create the ``Duration``. Despite this, we guarantee that |
| 80 | + /// both durations will be equivalent if there was no loss in precision during the transformation. |
| 81 | + /// For example, `Duration.hours(123)` will yield a ``Timeout`` with `wireEncoding` equal to |
| 82 | + /// `"442800S"`, which is in seconds. However, 442800 seconds and 123 hours are equivalent. |
| 83 | + /// However, you must note that there may be some loss of precision when dealing with transforming |
| 84 | + /// between units. For example, for very low precisions, such as a duration of only a few attoseconds, |
| 85 | + /// given the smallest unit we have is whole nanoseconds, we cannot represent it. Same when converting |
| 86 | + /// for instance, milliseconds to seconds. In these scenarios, we'll round to the closest whole number in |
| 87 | + /// the target unit. |
| 88 | + @usableFromInline |
| 89 | + init(duration: Duration) { |
| 90 | + let (seconds, attoseconds) = duration.components |
| 91 | + |
| 92 | + if seconds == 0 { |
| 93 | + // There is no seconds component, so only pay attention to the attoseconds. |
| 94 | + // Try converting to nanoseconds first, and continue rounding up if the |
| 95 | + // max amount of digits is exceeded. |
| 96 | + let nanoseconds = Int64(Double(attoseconds) / 1e+9) |
| 97 | + self.init(rounding: nanoseconds, unit: .nanoseconds) |
| 98 | + } else if Self.exceedsDigitLimit(seconds) { |
| 99 | + // We don't have enough digits to represent this amount in seconds, so |
| 100 | + // we will have to use minutes or hours. |
| 101 | + // We can also ignore attoseconds, since we won't have enough precision |
| 102 | + // anyways to represent the (at most) one second that the attoseconds |
| 103 | + // component can express. |
| 104 | + self.init(rounding: seconds, unit: .seconds) |
| 105 | + } else { |
| 106 | + // We can't convert seconds to nanoseconds because that would take us |
| 107 | + // over the 8 digit limit (1 second = 1e+9 nanoseconds). |
| 108 | + // We can however, try converting to microseconds or milliseconds. |
| 109 | + let nanoseconds = Int64(Double(attoseconds) / 1e+9) |
| 110 | + let microseconds = nanoseconds / 1000 |
| 111 | + if microseconds == 0 { |
| 112 | + self.init(amount: seconds, unit: .seconds) |
| 113 | + } else { |
| 114 | + let secondsInMicroseconds = seconds * 1000 * 1000 |
| 115 | + let totalMicroseconds = microseconds + secondsInMicroseconds |
| 116 | + self.init(rounding: totalMicroseconds, unit: .microseconds) |
| 117 | + } |
| 118 | + } |
| 119 | + } |
| 120 | + |
| 121 | + /// Create a timeout by rounding up the timeout so that it may be represented in the gRPC |
| 122 | + /// wire format. |
| 123 | + private init(rounding amount: Int64, unit: Unit) { |
| 124 | + var roundedAmount = amount |
| 125 | + var roundedUnit = unit |
| 126 | + |
| 127 | + if roundedAmount <= 0 { |
| 128 | + roundedAmount = 0 |
| 129 | + } else { |
| 130 | + while roundedAmount > Timeout.maxAmount { |
| 131 | + switch roundedUnit { |
| 132 | + case .nanoseconds: |
| 133 | + roundedAmount = roundedAmount.quotientRoundedUp(dividingBy: 1000) |
| 134 | + roundedUnit = .microseconds |
| 135 | + case .microseconds: |
| 136 | + roundedAmount = roundedAmount.quotientRoundedUp(dividingBy: 1000) |
| 137 | + roundedUnit = .milliseconds |
| 138 | + case .milliseconds: |
| 139 | + roundedAmount = roundedAmount.quotientRoundedUp(dividingBy: 1000) |
| 140 | + roundedUnit = .seconds |
| 141 | + case .seconds: |
| 142 | + roundedAmount = roundedAmount.quotientRoundedUp(dividingBy: 60) |
| 143 | + roundedUnit = .minutes |
| 144 | + case .minutes: |
| 145 | + roundedAmount = roundedAmount.quotientRoundedUp(dividingBy: 60) |
| 146 | + roundedUnit = .hours |
| 147 | + case .hours: |
| 148 | + roundedAmount = Timeout.maxAmount |
| 149 | + roundedUnit = .hours |
| 150 | + } |
| 151 | + } |
| 152 | + } |
| 153 | + |
| 154 | + self.init(amount: roundedAmount, unit: roundedUnit) |
| 155 | + } |
| 156 | + |
| 157 | + private static func exceedsDigitLimit(_ value: Int64) -> Bool { |
| 158 | + value > Timeout.maxAmount |
| 159 | + } |
| 160 | + |
| 161 | + /// Creates a `GRPCTimeout`. |
| 162 | + /// |
| 163 | + /// - Precondition: The amount should be greater than or equal to zero and less than or equal |
| 164 | + /// to `GRPCTimeout.maxAmount`. |
| 165 | + internal init(amount: Int64, unit: Unit) { |
| 166 | + precondition((0 ... Timeout.maxAmount).contains(amount)) |
| 167 | + |
| 168 | + self.amount = amount |
| 169 | + self.unit = unit |
| 170 | + } |
| 171 | +} |
| 172 | + |
| 173 | +extension Int64 { |
| 174 | + /// Returns the quotient of this value when divided by `divisor` rounded up to the nearest |
| 175 | + /// multiple of `divisor` if the remainder is non-zero. |
| 176 | + /// |
| 177 | + /// - Parameter divisor: The value to divide this value by. |
| 178 | + fileprivate func quotientRoundedUp(dividingBy divisor: Int64) -> Int64 { |
| 179 | + let (quotient, remainder) = self.quotientAndRemainder(dividingBy: divisor) |
| 180 | + return quotient + (remainder != 0 ? 1 : 0) |
| 181 | + } |
| 182 | +} |
| 183 | + |
| 184 | +@available(macOS 13.0, iOS 16.0, watchOS 9.0, tvOS 16.0, *) |
| 185 | +extension Duration { |
| 186 | + /// Construct a `Duration` given a number of minutes represented as an `Int64`. |
| 187 | + /// |
| 188 | + /// let d: Duration = .minutes(5) |
| 189 | + /// |
| 190 | + /// - Returns: A `Duration` representing a given number of minutes. |
| 191 | + internal static func minutes(_ minutes: Int64) -> Duration { |
| 192 | + return Self.init(secondsComponent: 60 * minutes, attosecondsComponent: 0) |
| 193 | + } |
| 194 | + |
| 195 | + /// Construct a `Duration` given a number of hours represented as an `Int64`. |
| 196 | + /// |
| 197 | + /// let d: Duration = .hours(3) |
| 198 | + /// |
| 199 | + /// - Returns: A `Duration` representing a given number of hours. |
| 200 | + internal static func hours(_ hours: Int64) -> Duration { |
| 201 | + return Self.init(secondsComponent: 60 * 60 * hours, attosecondsComponent: 0) |
| 202 | + } |
| 203 | + |
| 204 | + internal init(amount: Int64, unit: Timeout.Unit) { |
| 205 | + switch unit { |
| 206 | + case .hours: |
| 207 | + self = Self.hours(amount) |
| 208 | + case .minutes: |
| 209 | + self = Self.minutes(amount) |
| 210 | + case .seconds: |
| 211 | + self = Self.seconds(amount) |
| 212 | + case .milliseconds: |
| 213 | + self = Self.milliseconds(amount) |
| 214 | + case .microseconds: |
| 215 | + self = Self.microseconds(amount) |
| 216 | + case .nanoseconds: |
| 217 | + self = Self.nanoseconds(amount) |
| 218 | + } |
| 219 | + } |
| 220 | +} |
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