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Fix font weight formatting in OVERVIEW.md
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OVERVIEW.md

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This document will provide an overview of the gRPC API for Swift.
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It follows a standard form used by each language-platform implementation.
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##Basic Functionality
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## Basic Functionality
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The following examples use [echo.proto](Examples/Echo/echo.proto) to demonstrate
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basic gRPC operation and generated code.
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###How is a New Stub Created?
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### How is a New Stub Created?
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Swift gRPC client and server code is generated by the `protoc-gen-swiftgrpc` plugin.
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The plugin is called from `protoc` and can be invoked for `echo.proto` like this:
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protoc Examples/Echo/echo.proto --proto_path=Examples/Echo --swiftgrpc_out=.
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###Simple Request-Response RPC: Client-side RPC
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### Simple Request-Response RPC: Client-side RPC
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var requestMessage = Echo_EchoRequest(text:message)
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print("Sending: " + requestMessage.text)
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let responseMessage = try service.get(requestMessage)
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print("get received: " + responseMessage.text)
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###Simple Request-Response RPC: Server Implementation of RPC
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### Simple Request-Response RPC: Server Implementation of RPC
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// get returns requests as they were received.
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func get(request : Echo_EchoRequest) throws -> Echo_EchoResponse {
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return Echo_EchoResponse(text:"Swift echo get: " + request.text)
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}
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###Show how Client does two RPCs sequentially
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### Show how Client does two RPCs sequentially
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###Show how Client does two RPCs asynchronously
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### Show how Client does two RPCs asynchronously
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###Any code for handling incoming RPC on server that might need to be written
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### Any code for handling incoming RPC on server that might need to be written
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###Server Streaming RPC: Client-side code
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### Server Streaming RPC: Client-side code
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let requestMessage = Echo_EchoRequest(text:message)
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print("Sending: " + requestMessage.text)
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}
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}
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###Server Streaming RPC: Server-side code
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### Server Streaming RPC: Server-side code
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// expand splits a request into words and returns each word in a separate message.
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func expand(request : Echo_EchoRequest, session : Echo_EchoExpandSession) throws -> Void {
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}
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}
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###How is a Server Created?
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### How is a Server Created?
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var done = NSCondition()
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let echoProvider = EchoProvider()
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done.wait()
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done.unlock()
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##Advanced
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## Advanced
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###RPC canceling on client side
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### RPC canceling on client side
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###Code to look for and handle cancelled RPC on Server side
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### Code to look for and handle cancelled RPC on Server side
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###Client Streaming RPC: Client-side code
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### Client Streaming RPC: Client-side code
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let collectCall = try service.collect()
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let parts = message.components(separatedBy:" ")
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}
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let responseMessage = try collectCall.CloseAndReceive()
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###Client Streaming RPC: Server-side code
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### Client Streaming RPC: Server-side code
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// collect collects a sequence of messages and returns them concatenated when the caller closes.
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func collect(session : Echo_EchoCollectSession) throws -> Void {
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try session.SendAndClose(response)
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}
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###Flow control interactions while sending & receiving messages
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### Flow control interactions while sending & receiving messages
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###Flow control and buffer pool : Control API
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### Flow control and buffer pool : Control API
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###Bi Directional Streaming : Client-side code
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### Bi Directional Streaming : Client-side code
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var done = NSCondition()
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let updateCall = try service.update()
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done.wait()
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done.unlock()
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###Bi Directional Streaming : Server-side code
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### Bi Directional Streaming : Server-side code
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// update streams back messages as they are received in an input stream.
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func update(session : Echo_EchoUpdateSession) throws -> Void {
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try session.Close()
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}
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###Any stub deletion/cleanup code needed
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### Any stub deletion/cleanup code needed

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