@@ -1608,21 +1608,17 @@ World::RenderDebug()
16081608 if (!listInactive && (entityMapping.table == MemDb::InvalidTableId || entityMapping.instance == MemDb::InvalidRow))
16091609 continue ;
16101610
1611- ImGui::BeginGroup ();
1612- ImGui::Text (" [%i] " , entityIndex);
1613- ImGui::SameLine ();
1614- ImGui::TextColored (
1615- {1 , 0 .3f , 0 , 1 },
1616- " tid:%i, partition: %i, index: %i" ,
1617- entityMapping.table .id ,
1618- entityMapping.instance .partition ,
1619- entityMapping.instance .index
1620- );
1621- if (entityMapping.table != MemDb::TableId::Invalid ())
1622- {
1623- ImGui::TextDisabled (" - %s" , this ->db ->GetTable (entityMapping.table ).name .Value ());
1624- ImGui::EndGroup ();
1625- if (ImGui::IsItemHovered ())
1611+ ImGui::BeginGroup ();
1612+ ImGui::Text (" [%i] " , entityIndex);
1613+ ImGui::SameLine ();
1614+ ImGui::TextColored (
1615+ {1 , 0 .3f , 0 , 1 },
1616+ " tid:%i, partition: %i, index: %i" ,
1617+ entityMapping.table .id ,
1618+ entityMapping.instance .partition ,
1619+ entityMapping.instance .index
1620+ );
1621+ if (entityMapping.table != MemDb::TableId::Invalid ())
16261622 {
16271623 ImGui::TextDisabled (" - %s" , this ->db ->GetTable (entityMapping.table ).name .Value ());
16281624 ImGui::EndGroup ();
@@ -1637,11 +1633,11 @@ World::RenderDebug()
16371633 ownerBuffer = (byte*)ownerBuffer + (row.index * sizeof (Game::Entity));
16381634 Game::Entity owner = *(Game::Entity*)ownerBuffer;
16391635
1640- ImGui::TextDisabled (" Entity: %" PRIu64, (uint64_t )owner);
1641- ImGui::TextDisabled (" Entity.world: %" PRIu64, (uint64_t )owner.world );
1642- ImGui::TextDisabled (" Entity.reserved: %" PRIu64, (uint64_t )owner.reserved );
1643- ImGui::TextDisabled (" Entity.generation: %" PRIu64, (uint64_t )owner.generation );
1644- ImGui::TextDisabled (" Entity.index: %" PRIu64, (uint64_t )owner.index );
1636+ ImGui::TextDisabled (" Entity: %" PRIu64, (uint64_t )owner);
1637+ ImGui::TextDisabled (" Entity.world: %" PRIu64, (uint64_t )owner.world );
1638+ ImGui::TextDisabled (" Entity.reserved: %" PRIu64, (uint64_t )owner.reserved );
1639+ ImGui::TextDisabled (" Entity.generation: %" PRIu64, (uint64_t )owner.generation );
1640+ ImGui::TextDisabled (" Entity.index: %" PRIu64, (uint64_t )owner.index );
16451641
16461642 bool prevDebugState = Game::ComponentInspection::Instance ()->debug ;
16471643 Game::ComponentInspection::Instance ()->debug = true ;
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