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Gameplay
Matthias edited this page Nov 29, 2020
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- 4 Spawns (1 in each corner of the screen)
- Stonehenge in map center
- Fixed spawn points for objectives
- Puddles / Holes that instantly kill
- Objectives
- Capture the Chicken
- Survival of the fittest (last man standing)
- Smash dinosaur eggs
- Fights
- All players spawn in base
- On low health, players can be finished (Fly outside of the map / towards the fourth wall like Servus Bonus jump)
- When killed, respawn in base
- Strike | Attack using the class weapon
- Dash | Leap to the direction currently aimed in. Costs stamina.
- Block | Block incoming damage while holding. Drains stamina, causes exhaustion when stamina is depleted.
There are six traits that each have a base value. Every player class has a static modifier for each trait that determines the absolute value.
- π Damage: Determines how many hitpoints a successful attack can remove from the enemy
- π¦ Stamina: Determines how often a character can dash and block
- β€οΈ Health: Determines how many hitpoints a character has
- πΉ Range: Determines the range of a character's melee attack
- π¦ Recovery: Determines how fast depleted stamina is regained
- π Mobility: Determines acceleration, velocity and dash distance of a character
| Weapon | π Damage | π¦ Stamina | β€οΈ Health | πΉ Range | π¦ Recovery | π Mobility | π₯ Survival Skill | |
|---|---|---|---|---|---|---|---|---|
Warrior |
Stone Axe | π’ 20 |
π΄ 60 |
π‘ 100 |
π‘ 40 |
π΄ 0.75 |
π΄ 60 |
Force of Nature Rips a huge rock from the ground and hurls it into the direction currently aimed in. Afflicts great damage and stuns on impact. |
Shaman |
Wooden Staff | π’ 20 |
π΄ 60 |
π΄ 70 |
π’ 50 |
π‘ 0.90 |
π΄ 60 |
Tempest Dance Conjure a storm cloud that shoots thunderbolts, afflicting damage periodically in the area. |
Huntress |
Spear | π‘ 15 |
π’ 100 |
π΄ 70 |
π‘ 40 |
π’ 1.25 |
π’ 90 |
Wildlife Whirl Summon Wildlife that swirls around you and afflicts damage, keeping your foes at a distance |
Gatherer |
Bone Club | π΄ 13 |
π’ 100 |
π’ 120 |
π΄ 30 |
π‘ 0.90 |
π‘ 80 |
Mushroom Frenzy Throw mushroom projectiles in all directions that apply poison on impact. |